yic17 Posted June 1, 2017 Share Posted June 1, 2017 (edited) Hi. I'm trying to port this follower mod to SSE. http://www.nexusmods.com/skyrim/mods/69288/? But I'm getting the "exploding mesh" issue. http://i.imgur.com/eS09lkH.pnghttp://i.imgur.com/1JYdqVh.png I already used SSE NIF Optimizer on all the meshes. Default setting on regular meshes and head part setting on head part meshes. So what am I missing that's causing this problem? Edited June 1, 2017 by yic17 Link to comment Share on other sites More sharing options...
yic17 Posted June 5, 2017 Author Share Posted June 5, 2017 By eliminating one facial part at a time, I finally found that the problem is caused by her mouth in her facegeom nif. I set all other parts (eyes, hair, hairline, brows) to Has_Tangents and they turn out fine. But when I add it for mouth, she starts having that glitch. So I tried removing her mouthhumanf.nif. That didn't help so that mesh is not the problem. Now I can't figure out what's the issue with setting Has_Tangents for her mouth. And if I don't set it, she doesn't have mouth mesh (and teeth) in-game. Can someone please help me solve this? Here's different variations of the facegeom nif. All parts no tangents: https://drive.google.com/open?id=0BxKqQVsldfzXWWFrbVV3SWVwQUEAll parts except mouth no tangents: https://drive.google.com/open?id=0BxKqQVsldfzXbWlxMVl0MmsyU2MAll parts has tangents: https://drive.google.com/open?id=0BxKqQVsldfzXVEt5a0ZBNERZUjA Link to comment Share on other sites More sharing options...
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