Jump to content

Transparency problem on horse tail


Gary3

Recommended Posts

Hello,

 

I've got the problem, that when I export the horse.nif from 3D Studio Max and open it up in Nifskope, the transparency of the tail is largely gone.

Unfortunately, I can't just copy the tail from the original, because though it is 1:1 in this version, I'm going to change the tail mesh later, so this is the try to generate a workflow.

 

The attached NiAlphaProperty has the flag 4844 and the correct threshold of 35, texture paths are correct.

If I increase the threshold, the transparency gets more, but in an ugly way (long stripes) and it doesn't look like the original.

 

Here are my export settings (please click images to enlarge):

 

 

Here's how the two versions look like:

 

 

This is how the exported tail look like in Skyrim:

 

 

 

Can anyone give me a hint what I'm missing or doing wrong?

 

 

Here is the modified NIF-File - the tail is in the horse:2 mesh :

http://www.mediafire.com/?dd0j375o74eww03

 

Thank you very much & best regards,

Gary

Link to comment
Share on other sites

  • 6 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...