sonkaro Posted February 17, 2012 Share Posted February 17, 2012 Any way to fix? Using 4 processors/cores.Creating queue of files to be built...Building 36 chunks at level 2.Building 9 chunks at level 4.Building 4 chunks at level 8.Building 1 chunks at level 16.Building object texture atlas...Texture atlas build failed with the following errors:LOD diffuse texture '..\Source\TGATextures\lod\FarmhouseLOD01.tga' and normal texture '..\Source\TGATextures\lod\FarmhouseLOD01_n.tga' are not the same size (but should be). Waiting for build worker threads to finish...Build canceled. All worker threads have been terminated.0 LOD object triangles. 0 were rejected (0 degenerate, 0 under landscape).0 total LOD object vertices.0 total water vertices (0 were removed in decimation)No major issues detected. Link to comment Share on other sites More sharing options...
dirkduggler Posted February 19, 2012 Share Posted February 19, 2012 (edited) Texture atlas build failed with the following errors:LOD diffuse texture '..\Source\TGATextures ... same s*** here :S Problem solved for me - place object - double klick - check "is full lod" - Edited February 19, 2012 by dirkduggler Link to comment Share on other sites More sharing options...
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