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Generation LOD Failure


sonkaro

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Any way to fix?

 

Using 4 processors/cores.

Creating queue of files to be built...

Building 36 chunks at level 2.

Building 9 chunks at level 4.

Building 4 chunks at level 8.

Building 1 chunks at level 16.

Building object texture atlas...

Texture atlas build failed with the following errors:

LOD diffuse texture '..\Source\TGATextures\lod\FarmhouseLOD01.tga' and normal texture '..\Source\TGATextures\lod\FarmhouseLOD01_n.tga' are not the same size (but should be).

 

Waiting for build worker threads to finish...

Build canceled. All worker threads have been terminated.

0 LOD object triangles.

0 were rejected (0 degenerate, 0 under landscape).

0 total LOD object vertices.

0 total water vertices (0 were removed in decimation)

No major issues detected.

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