vikingkid3 Posted February 17, 2012 Share Posted February 17, 2012 Hello, I recently downloaded a mod that added new armor to the game. However, this armor only appears in the forge menu. I was searching through the creation kit trying to find a way to make the armor appear on NPCs at random. So, for instance, If I were to come across bandits (during a random encounter, in a random mine etc.) there would be a chance that they are wearing the new armor. My goal here is to create a larger variety of armors and weapons found throughout the game world. I do not want my character to be the only one running around in the armor added by the mod. I want random NPCs, in random encounters or battles, to wear the armor, in an attempt to increase immersion of the mod. Any help would be very much appreciated. Thank you. Link to comment Share on other sites More sharing options...
ishmaeltheforsaken Posted February 17, 2012 Share Posted February 17, 2012 Add it to leveled lists. Link to comment Share on other sites More sharing options...
vikingkid3 Posted February 17, 2012 Author Share Posted February 17, 2012 Is there a specific location of the leveled lists, or do I have to navigate through the actor templates? Also is these a way to make a single mod that can manage the leveled lists? For example, if I download 6 armor mods, can I create a single master mod that refers back to these 6 armor mods, and can place them all in leveled lists? In an attempt to save time and manage the armor mods and easily add new armors to random NPCs should I download more later. Link to comment Share on other sites More sharing options...
ishmaeltheforsaken Posted February 17, 2012 Share Posted February 17, 2012 A leveled list is its own form. They're in their own branch of the resource tree on the left. They are usually pretty descriptively named. @Your second question: no. You can make a mod dependent on those mods that adds their items to lists, but the process is much more of a hassle than it would be to just edit the mods individually. Link to comment Share on other sites More sharing options...
vikingkid3 Posted February 17, 2012 Author Share Posted February 17, 2012 Thank you, that is exactly what I needed. Link to comment Share on other sites More sharing options...
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