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How do you make custom armor appear on NPCs at random?


vikingkid3

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Hello, I recently downloaded a mod that added new armor to the game. However, this armor only appears in the forge menu. I was searching through the creation kit trying to find a way to make the armor appear on NPCs at random. So, for instance, If I were to come across bandits (during a random encounter, in a random mine etc.) there would be a chance that they are wearing the new armor. My goal here is to create a larger variety of armors and weapons found throughout the game world. I do not want my character to be the only one running around in the armor added by the mod. I want random NPCs, in random encounters or battles, to wear the armor, in an attempt to increase immersion of the mod. Any help would be very much appreciated.

Thank you.

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Is there a specific location of the leveled lists, or do I have to navigate through the actor templates?

 

Also is these a way to make a single mod that can manage the leveled lists? For example, if I download 6 armor mods, can I create a single master mod that refers back to these 6 armor mods, and can place them all in leveled lists? In an attempt to save time and manage the armor mods and easily add new armors to random NPCs should I download more later.

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A leveled list is its own form. They're in their own branch of the resource tree on the left. They are usually pretty descriptively named.

 

@Your second question: no. You can make a mod dependent on those mods that adds their items to lists, but the process is much more of a hassle than it would be to just edit the mods individually.

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