azza1989 Posted February 17, 2012 Share Posted February 17, 2012 Hii would like to make more conjurables but not sure where to start.I know how to create new NPCs but I would like to summon these with a spell - learnt from a spell tome Any help appreciated, thanks Link to comment Share on other sites More sharing options...
Pokopen Posted February 17, 2012 Share Posted February 17, 2012 (edited) Hii would like to make more conjurables but not sure where to start.I know how to create new NPCs but I would like to summon these with a spell - learnt from a spell tome Any help appreciated, thanks You have to first create the creature you want to summon, it will have a tab in it's actor information to make it summonable. You then go under magic/magic effect and create the base for your spell, it's easiest to make a copy of a conjuration spell that is already there. Just change the ID and set it's Assoc. Item to being your creature. Now you can make your spell, go to the speak tab, right click and make new. You will need to set the requirements for the spell which should be the same as with the magic effect you created. Click in the effects area and go to new, choose your magic effect and set the casting time and magnitude accordingly. Give your spell an ID and name and then you can move on to making a book, select the spell tab for the book, scroll down to your spell and you have your spell book. Edited February 17, 2012 by Pokopen Link to comment Share on other sites More sharing options...
azza1989 Posted February 17, 2012 Author Share Posted February 17, 2012 Thanks mate, ill give it a try later What about summoning multiple NPCs from 1 spell? I've seen someone do this on YouTube Link to comment Share on other sites More sharing options...
Pokopen Posted February 17, 2012 Share Posted February 17, 2012 (edited) Thanks mate, ill give it a try later What about summoning multiple NPCs from 1 spell? I've seen someone do this on YouTube I've never done multiple NPC's myself. I know of a way that may work, but I haven't tested it and it requires a bit of scripting. Go to the magic effects and make a new spell. Set area to 80 to give your creatures some room to spawn in. Then make add a new script, name it what you'd like and click ok. Right click on the script and edit the source. Under the script name you will want to make an actor property (reference for summoned creature) and int (number) these allow you to set the creature and number that can/will spawn. Anyhow, the script will look something like this: ACTORBASE PROPERTY "Ref" AUTOINT PROPERTY numToPlace AUTO OBJECTREFERENCE "Ref"Store1OBJECTREFERENCE "Ref"Store2 EVENT onEffectStart(Actor akTarget, Actor akCaster) IF(numToPlace == 1) "Ref"Store1 = game.getPlayer().placeAtMe("Ref") ELSEIF(numToPlace == 2) "Ref"Store1 = game.getPlayer().placeAtMe("Ref") "Ref"Store2 = game.getPlayer().placeAtMe("Ref") ENDIF endEVENT "Ref" is just the reference name, after you set your script save it and right click on the script edit properties and set the actor base to your creature and int to the number to spawn. I set this script for just two creatures, but you can easily add more if desired. Just a warning, these will be permanent until they die, it's sort of like doing player.placeatme "creature code" in the game, but it works for the mod I made, hope it works for you too. Edited February 17, 2012 by Pokopen Link to comment Share on other sites More sharing options...
azza1989 Posted February 17, 2012 Author Share Posted February 17, 2012 Well this guy did it http://steamcommunity.com/sharedfiles/filedetails/?id=9078&searchtext=madness His mod is awesome, 70 spells lolGuess ill see how he did it Link to comment Share on other sites More sharing options...
Recommended Posts