SHazardous Posted February 17, 2012 Share Posted February 17, 2012 (edited) If someone could make this, man would it be awesome! Vanilla ghouls are pretty much useless and not really a threat. They look the part but fail when action starts. :) Terrible waste of great creature as it is now on Vanilla. I have no idea how difficult or not this would be to achieve but would be great if shooting of their hands wouldn't kill them but they'd still keep attacking player. Running at you and biting. If legs were shot off they would crawl towards player and when close enough start hitting. Only headshot would stop and kill them. You know like with zombies and other horrible hideous scary monsters. Ghouls should still be fast and behave like before. Well actually weren't ghouls in FO 1 and 2 slow...not sure as I haven't played them for a long time. This would be great with non-feral ghouls too. Specially if using mod that lets you play as ghoul. :DI remember one ghoul complaining how it's hand or something keeps falling off or something. Was it the one in Underwold in Washington DC, Patchwork or something. So this would be lore-friendly change too. Or rather a fix. Edited February 17, 2012 by SHazardous Link to comment Share on other sites More sharing options...
greenknightfury Posted February 27, 2012 Share Posted February 27, 2012 A mod I have for FO3 does that if they lose an arm or both arms they can rise up and keep coming only taking out a leg or the popping their head took them down for good. Link to comment Share on other sites More sharing options...
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