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Legendary items in safes


RandomUnit

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This mod makes some more sense of Scrounger and Locksmith perks by adding a chance to any locked safe to spawn one LEGENDARY item if successfully hacked. This chance is based on two things: lock's difficulty and, therefore, your Locksmith perk's level, and your Scrounger perk's level. The higher those levels, the better are chances to get the LEGENDARY item. I'd like to keep the exact formulae in secret, but, let's say, if you lockpick a Novice safe without any Scrounger perks, there is a ~4% chance that you will find something with the star on it, and, on the other hand, if you lockpick a Master safe, having a four stars Scrounger perk, there is an almost 100% chance that you get something more valuable and useful than just a pipe pistol and a handful of .38 ammo.



http://www.nexusmods.com/fallout4/mods/24650?


Edited by RandomUnit
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