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How to convert an static mesh (funiture) to an moveable mesh (like mis


magnemoe

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I have made two mods who add craftable and moveable funiture to the game.

http://skyrim.nexusmods.com/downloads/file.php?id=10045

http://skyrim.nexusmods.com/downloads/file.php?id=10035

 

With the existing script I can basically add any furniture, containers, beds, chairs even crafting stations. However it had been nice if I could use the existing meshes as placeholder objects before placing them, this would make orientation much easier and it would feel more natural.

 

Anybody know how to change this in nifscope?

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