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Unable to run game with Frosty...


DeltaType90

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i had similar issues, after a couple tries i managed to get working.

i deleted the modData

Removed and Added the game to Frosty again

And finally went to the MEA folder and changed the read-only box in proprieties

tbh i dont know which one did the trick, but in the end i managed to open and play the game!

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Access to the path 'cas.cat' is denied.


at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)

at System.IO.FileInfo.Delete()

at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path)

at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path)

at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path)

at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path)

at Frosty.ModSupport.FrostyModExecutor.DeleteSelectFiles(String modPath)

at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass28_0.<Run>b__0()

at System.Threading.Tasks.Task.Execute()

--- End of stack trace from previous location where exception was thrown ---

at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)

at Frosty.ModSupport.FrostyModExecutor.<Run>d__28.MoveNext()

--- End of stack trace from previous location where exception was thrown ---

at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)

at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext()

--- End of stack trace from previous location where exception was thrown ---

at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()

at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)

at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

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