LEEEXAS Posted August 23, 2020 Posted August 23, 2020 i had similar issues, after a couple tries i managed to get working.i deleted the modDataRemoved and Added the game to Frosty againAnd finally went to the MEA folder and changed the read-only box in proprieties tbh i dont know which one did the trick, but in the end i managed to open and play the game!
ivananonymous Posted November 17, 2020 Posted November 17, 2020 Good Lord! Finally found a solution for this crap. https://www.reddit.com/r/masseffect/comments/ib196b/issue_with_frosty_mod_manager_and_mass_effect/ Just paste both of the files in you MEA folder
ZuYuii2 Posted May 21, 2021 Posted May 21, 2021 Access to the path 'cas.cat' is denied. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileInfo.Delete() at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path) at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path) at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path) at Frosty.ModSupport.FrostyModExecutor.RecursiveDeleteFiles(String path) at Frosty.ModSupport.FrostyModExecutor.DeleteSelectFiles(String modPath) at Frosty.ModSupport.FrostyModExecutor.<>c__DisplayClass28_0.<Run>b__0() at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Frosty.ModSupport.FrostyModExecutor.<Run>d__28.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at FrostyModManager.MainWindow.<launchButton_Click>d__13.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
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