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How to get item components types and amount from appropriate constructible object recipe via script?


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Hello Everyone!

 

Doing my first steps with Creation Kit trying to create a simple mod that allows player to scrap some draggable items like tire or traffic cone outside of building area.

 

At this point I manage to create very basic script that destroy the object and add specified (in Script Fragment) components to the player inventory. However, I don’t like this solution it requires to do separate script for every item and I want it to be more flexible.

 

Is it possible to make a script, which will automatically get components type and amounts from constructible object recipe depending on the target object? If yes - In which direction I should dig? Any mods that I can use as examples?

 

Or maybe it is possible to utilize vanilla scrapping mechanism without activating workshop mode and adding custom building zones everywhere?

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