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How does getlastcriticalhit work?


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So I've inlayed a slow-time magic-effect as the last touch on an enchantment I want it to only activate when the player is hit with a critical attack. However it is not activating.

The delivery is self, casting type constant and magnitude at 0.20. The Condition Function is {getlastcritical == 1.00} set to subject.

I set the condition on the enchantment and not the magic effect.

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