Sette1893 Posted February 18, 2012 Share Posted February 18, 2012 I have to convert a mesh from oblivion to fallout. Installed blender,phyton,pyff,nif scripts. Everything ok,I can import nif in blender. Troubles come when I have to export,when I pressed Ok there's a bunch of games names,and I switched from Oblivion to Fallout. But when I have to press ok,blender told me that the "cube" have no uv texture. What can I do? Link to comment Share on other sites More sharing options...
Werne Posted February 18, 2012 Share Posted February 18, 2012 What model are you trying to export? And did you remove the cube that appears when you first open the program? Link to comment Share on other sites More sharing options...
Sette1893 Posted February 18, 2012 Author Share Posted February 18, 2012 A door exported using bsa explorer of fomm,no I don't know how to do that,first time on blender and can't find a serious tutorial. Link to comment Share on other sites More sharing options...
Sette1893 Posted February 18, 2012 Author Share Posted February 18, 2012 I done it! Now I have the door in nifskope,Does I have to do something? Link to comment Share on other sites More sharing options...
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