Kaspar482 Posted February 18, 2012 Share Posted February 18, 2012 Im currently modifying the look of the dragonpriest masks - however there are a lot of them. What I want to do is change one mesh of a mask (.nif) and then make a copy for the rest and rename them. By doing this, do I also copy the item stats? What is actually stored in the Nif file - only object data? Link to comment Share on other sites More sharing options...
Sunnie Posted February 18, 2012 Share Posted February 18, 2012 (edited) All the DP masks have 5 separate nifs (light and heavy body, m/f, and ground object)) for each and every mask. Item stats are stored in the game records, not the object package (nif), and are determined individually. Edited February 18, 2012 by Sunnie Link to comment Share on other sites More sharing options...
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