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Sword turned 90 degrees or so in crafting menu


Moraelin

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Well, I just ran into a most peculiar problem. All my swords in a new mod are rotated 90 degrees in the default view, so you're pretty much looking along the blade from the tip towards the handle. And I have no clue why :/

 

Does anyone have any idea what can be done about that, please?

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Ok, I solved it. After some eyeball-compare of the nodes in it and other sword meshes in the vanilla game, it turns out that a BSInvMarker node solves the view angle problem by telling the game what rotation and distance to use. I'm writing it here, in case someone else had the same problem.
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