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Skyrim Mods...still too early? A lot of the same kind?


kingb33

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For things to really kick in, we're going to have to wait it out, perhaps 6-12 months atleast before the big boys come out and very stable.

 

Some take even longer than that. just have to wait or start making some yourself perhaps?

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  On 2/19/2012 at 1:01 AM, PsYchotic666Joker said:

For things to really kick in, we're going to have to wait it out, perhaps 6-12 months atleast before the big boys come out and very stable.

 

Some take even longer than that. just have to wait or start making some yourself perhaps?

 

I agree....Considering in the learning curve for the creation kit, I am very impressed with what has come out.

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  On 2/19/2012 at 12:49 AM, kingb33 said:

Seriously, don't tale this as a complaint, im just more surprised? Maybe it's still too early, but I'm not seeing the kind of mods since the kit was released that I thought I was going to see? I follow all the mods everyday and it feels like 90% of the mods deal with adding graphical stuff and things of that nature. I was really really hoping to see more true NPC behavior manipulation and true immersion modding. Maybe its still early to see these? There are some, but not nearly the amount I thought I was going to see. Maybe it's just that Oblivion has so many amazing mods that I go too used to having so many? I thought I'd be seeing mods to "fix" a lot NPC's odd and non-realistic behavior. Like sleeping in their clothes. Or certain NPC's standing in the same exact spot 24hrs a day. One mod I really wanted to see was better npc reaction to your faction and whatever clothes/armor your wearing. Or when a dragon attacks a town better NPC reaction. (i always thought it was a huge immersion killer that NPC's are totally chill in the tavern when a dragon is attacking outside) I'm hoping we see more immersion mods soon....

 

That's not even rude; it's just self humiliation.

 

Is it too soon to judge whether or not your betters will make your game better for you? Yes, because who are you to judge? You're someone who checks daily for your fix while doing nothing to fix it yourself.

 

Plus, I think there are many excellent mods out right now and believe there will lots more. Kudos to those modders!

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  On 2/19/2012 at 2:04 AM, oventek said:
  On 2/19/2012 at 1:01 AM, PsYchotic666Joker said:

For things to really kick in, we're going to have to wait it out, perhaps 6-12 months atleast before the big boys come out and very stable.

 

Some take even longer than that. just have to wait or start making some yourself perhaps?

 

I agree....Considering in the learning curve for the creation kit, I am very impressed with what has come out.

 

JFNChrist this is exactly what i was talking about. unreal

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