BagelBear Posted February 19, 2012 Share Posted February 19, 2012 (edited) I'm trying to make a custom texture for the Whiterun Guard's Armor and the texture is not appearing exactly like the original is. All I did was recolor the original texture. I have included screenshots to show what happens. Did I save the .dds wrong? Does anyone have an idea as to what I did wrong? Original: http://i41.tinypic.com/9v9utl.png Custom: http://i39.tinypic.com/16gy4qu.png EDIT: Figured it out! Since I had colors on the parts outside the texture definition it tried to extend the texture. Edited February 19, 2012 by BagelBear Link to comment Share on other sites More sharing options...
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