Ruadhan2300 Posted June 13, 2017 Share Posted June 13, 2017 I don't know if it's even possible.But for a tentative plan in one of my mods, I want to blow up the moon as a scripted event.The idea is that basically you fire off some giant laser or missile, and there's a huge flash in the sky, and when it clears, the moon texture has been replaced by a version that's been blown up (giant fragments and debris)If it's feasible to do it, I'd like to use several successive versions over the course of several in-game nights. culminating in a band of small debris across the entire sky with only a few large fragments still where the original moon was.I know how to find the actual moon texture and swap it out manually, but I need to keep the original until the scripted event.Can't find any useful references in the Creation Kit, I was hoping someone here might be able to come up with a way to do it. Link to comment Share on other sites More sharing options...
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