izhe Posted June 13, 2017 Share Posted June 13, 2017 I could use a little help making an NPC, THAT will show up after you've completed a quest. I want to do is a make a doctor at the the castle but mot show up until after you've taken it back. Kind of like Ronnie Shaw if someone could point me in the right Direction it would be greatly appreciated. Thank you in advance for any and all help. Link to comment Share on other sites More sharing options...
izhe Posted June 13, 2017 Author Share Posted June 13, 2017 Sorry for the spelling errors, typed this up on my phone and it doesn't want to type right some times Link to comment Share on other sites More sharing options...
SMB92 Posted June 13, 2017 Share Posted June 13, 2017 You would make a quest that has a script on it that would fire a while loop oninit (with a reasonable wait time) while the quest stage for taking the castle isn't complete, and as soon as it is this loop will break and run your code. You could place a marker at the castle to use as your spawnpoint, which you would make a property of your quest script and run the placeatme function on. I am also on my phone so sorry I can't make an example right now. Link to comment Share on other sites More sharing options...
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