Jiddle Posted February 19, 2012 Share Posted February 19, 2012 I'm pretty new here at the Nexus so I apologize if I ask any silly questions and stuff like that, but here's my question: How do I change what happens when you click "New Game" in the main menu? For example if I want the player to wake up in the middle of the woods(Or in a city or anything), instead of starting in the horse cart.I have tried looking through the MQ101 scripts, but I can't find out what triggers it in the very beginning. Am I looking at the wrong place or is it my script knowledge that fails me? :P Thank you for any answers! Link to comment Share on other sites More sharing options...
scrivener07 Posted February 19, 2012 Share Posted February 19, 2012 Anyone looking to find an easy way to do this PM me. Im working on a modders resource that allows anyone to load my mod alongside your alternative start in the ck and only have to change ONE alias no scripting or futzing around required. I got a few working alpha versions on my private mod site so if you want in on the testing or just some help getting started with an alternate start mod PM me for details. This is a private Google site so include an email address so I can allow access. 8) Link to comment Share on other sites More sharing options...
Recommended Posts