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Food Item/Medicine/Poison?


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Does anyone know if these have any point in Fallout 4?

According to the GECK wiki in F3/FNV they flagged the item so it's effects would be impacted by the player's Medicine/Survival skill (for Medicine/Food respectively). In Fallout 4 I have no idea if they actually do anything as I've noticed several foods don't have food item flagged and several meds have food item checked but not medicine.

 

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I googled, tried this forums search and checked the really lacking official Creation Kit wiki before I posted here, and I posted a similar thread over on the bethesda forums but I'm guessing I'll probably get a more informed response on these forums.

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I had a look at this just yesterday and I can't say they are used for anything. They are certainly flagged weirdly anyway
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One of the usages probably is that you can use IsHostile function to differentiate whether the needed potion is poison or not

 

That's probably what the poisoned tag is for but the other two don't actually seem to have a purpose at this point :confused:

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