SMB92 Posted June 17, 2017 Share Posted June 17, 2017 Plugin address space is well and truly hard limited to 255 plugins. I have around 450 mods, 250 of which (mostly patches and small mods) I have hand merged into my primary patch, so I only have 215 physical mods active. Whatever this mem tool is, no way it can get around it without rewriting the source code. Link to comment Share on other sites More sharing options...
Recommended Posts