TerraMcCloud Posted June 14, 2017 Share Posted June 14, 2017 Just curious, is it possible to make it so whenever you recruit someone to be your follower it gives them a perk until they stop being your follower? The idea was to add a perk that could make followers take increased damage like the player does on higher difficulty settings, but only have it function if the NPC is actually one of the player's followers. If anyone knows if such a thing is possible please do reply and let me know! Link to comment Share on other sites More sharing options...
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