thking9794 Posted May 2, 2008 Share Posted May 2, 2008 O.K., i realize that the wayshrines are old, but how did they fall into the state they are in :closedeyes: , there are no pilgrims, unlike in the real world, and the wayshrines are completely dead, and in some cases destroyed beyond repair (but not beyond repair from 3DS Max). Any ways, i was wondering if someone could "Restore" them (Just make the meshes for the "Repaired" wayshrines and place them in the cells they need to be in, i will add the NPC's and other artifacts), it's not bothering me too much :wallbash: , but it is bothering me enough to post about it :pinch: , this is just something i thought of while doing Knights of The Nine (for like the fifth time (I restart a lot)). :thanks: Link to comment Share on other sites More sharing options...
Malchik Posted May 2, 2008 Share Posted May 2, 2008 The OOO mod adds pilgrims. I think the shrines are falling down because there is not enough money in Cyrodiil to repair them. Besides a lot of people feel that clumsy repairwork botches the elegance of historical decay. They are of course regularly checked by The Ministry for Ancient Monuments to ensure there is no risk to visitors from falling masonry. (One only wishes their remit extended to Ayleid ruins). They are picturesque. Best to leave them alone. Link to comment Share on other sites More sharing options...
thking9794 Posted May 2, 2008 Author Share Posted May 2, 2008 yeah, i guess you are right, but just for ease of travel and less looking, could you tell me how to add map-markers? And now that i think of it, they are picturesque, they look a little like ayleid ruins, and i love those. Link to comment Share on other sites More sharing options...
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