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Turning Left Causes CTD


dimescion

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Okay, so I've been trying to get fallout 4 to work with my load order. Every time I start a new game I can create a new character and interact inside the bathroom, but if I leave it's a matter of seconds before CTD. I can go talk to Codworth, but if I turn left the game CTDs even faster. I could use some help getting the game to run.

I tried LOOT but it gave me this error when I tried to "apply."
[23:38:48.346725] [warning]: Blocking load of resource at https://fonts.googleapis.com/css?family=Roboto:400,300,300italic,400italic,500,500italic,700,700italic
[23:38:48.347737] [warning]: Blocking load of resource at https://fonts.googleapis.com/css?family=Roboto+Mono:400,700
[23:42:37.362790] [error]: libloadorder failed to set the load order. Details: "C:\Users\Name\AppData\Local\Fallout4\plugins.txt" could not be written. Details: ios_base::badbit set: iostream stream error: Libloadorder error


This is my load order according to LOOT. I can't get LOOT to actually change the load order to this, and I'm unsure how to copy/paste my actual load order.
0 0 Fallout4.esm
1 1 DLCRobot.esm
2 2 DLCworkshop01.esm
3 3 DLCCoast.esm
4 4 DLCworkshop02.esm
5 5 DLCworkshop03.esm
6 6 DLCNukaWorld.esm
7 7 Unofficial Fallout 4 Patch.esp
8 8 TrueStormsFO4.esm
9 9 ArmorKeywords.esm
10 a NewCalibers.esp
11 b CBBE.esp
12 c subwayrunnnernodynamic.esp
13 d WET.esp
14 e AK74_FO4.esp
15 f True-Frags_v1-2_MidDmg_Knockdown_MidRange_NukaDLC.esp
16 10 SalvageBeacons.esp
17 11 P220.esp
18 12 M14.esp
19 13 TrueStormsFO4-FarHarbor.esp
20 14 TrueStormsFO4-EarlierSunsets.esp
21 15 TrueStormsFO4-EarlierSunsetsFH.esp
22 16 Lacy Underwear.esp
23 17 Skibs-WH77Redux.esp
24 18 WM Heavy Machine Gun - Standalone.esp
25 19 True-Frags_v1-2_HiDmg_Knockdown_MidRange_NukaDLC.esp
26 1a M9.esp
27 1b M2216.esp
28 1c THBrows.esp
29 1d Quick Save.esp
30 1e SCAR-L.esp
31 1f More Where That Came From Diamond City.esp
32 20 mjp_PTRS41ATR.esp
33 21 mk14.esp
34 22 OTs-02 Kiparis.esp
35 23 Armorsmith Extended.esp
36 24 Live Dismemberment - BrutalNoHeadshots.esp
37 25 Live Dismemberment - LiebermodeNoHeadshots.esp
38 26 Live Dismemberment - RegularNoHeadshots.esp
39 27 Skibs-IF88Redux.esp
40 28 Harness-calyps.esp
41 29 FAR.esp
42 2a dD-Enhanced Blood Basic.esp
43 2b Eli_ArmourCollection.esp
44 2c ClassicSniper.esp
45 2d DOOMDesertEagle.esp
46 2e Crossbow.esp
47 2f BetterSettlers.esp
48 30 BetterSettlersNoLollygagging.esp
49 31 BetterSettlersCleanFacePack.esp
50 32 ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp
51 33 RU556.esp
52 34 DPAssaultCarbine.esp
53 35 Carbon Fiber Combat Rifle.esp
54 36 Carbon Fiber Combat Rifle - AWKCR Compatibility.esp
55 37 AK47.esp
56 38 AK47 - AWKCR Compatibility.esp
57 39 MP40.esp
58 3a Pip-Boy Flashlight.esp
59 3b R91M.esp
60 3c R91M - AWKCR Compatibility.esp
61 3d AK2047.esp
62 3e AK2047 - AWKCR Compatibility.esp
63 3f LooksMenu.esp
64 40 def_inv_scrap_en.esp
65 41 Journal.esp
66 42 Faster Terminal Displays (20x).esp
67 43 Glowing Animals Emit Light.esp
68 44 Publick Occurrences Expanded.esp
69 45 HouseDress1Fix.esp
70 46 DN Music.esp
71 47 DN Far Harbor.esp
72 48 DNMega.esp
73 49 Weapons of Fate.esp
74 4a KSHairdos.esp
75 4b WeightlessAmmoFarHarbor.esp
76 4c Armorsmith All DLCs Patch.esp
77 4d M9 - AWKCR Compatibility.esp

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disable all mods

load only 5 mods at a time and keep going back to that room to find out if 1 of those 5 mods is causing the crash keep increasing activation by multiples of 5

5

10

15

20

ect ect untill you find the group the broken mod is in

 

if it crashes within a group of recent 5 mods activated disable 4 then restart with an extra 1 more active each time till you find the mod that could be causing it like 1, 2, 3, 4 activated

 

also recheck your gun mods to make sure multiple mods aren't editing the exact same model

 

if everything else fails then try using

 

it's designed for memory related fixing

Edited by skannerz22
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