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Problem getting nif-file from Blender to Oblivion


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Good Day dear NexusForumMembers,

 

I have started modding two weeks ago and tried a lot of simple stuff. Now I worked through "TheosBilderbuchTutorials 1-4*german" where I created my own mesh in Blender. I exported the Objects as nif-format, linked the texture, changed entrys shown in tutorial with entrys of an Oblivion-nif & made a collisionsbox. When I now import it into the TES.CS and place it somewhere its all fine, but when I try to add a 2nd one or duplicate it the CS crashes. And in game when I enter the room where it is placed I can see the object, and it looks like its supposed to, but now when I get near the weapon the Game crashes.

 

I think it is because I don't really know details about the nifscript settigs for the exporting. So, any help is useful if you can tell me what the problem might be, how to set the export-options right or anything else that could cause the problem PLEASE TELL ME.

 

Thanks A Lot

 

Greetings SirSmokeALot

 

Sorry, if something is written out wrong or wrong expressed my English isn't that good

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