Capitto Posted June 16, 2017 Share Posted June 16, 2017 (edited) Hi all! I want to modify a weapon from a mod. - I created the new weapon meshes and UV maps on 3ds max.- Now i want to add the existing textures of the original mod to the weapon, but I don't know how to do it because the old textures now don't fit with the new weapon. There are some textures that i can't use (blade's textures), cause i delete that part of the weapon. I don't know how to continue with my work now. Conclusion: I don't know how to create and add new textures. All what i want is to use original textures, modifying them a little (changin metal textures for wood ones). Thats all. It's my first weapon mod and i'm very noob with these things. Sorry if i'm asking stupid questions. Edited June 16, 2017 by Capitto Link to comment Share on other sites More sharing options...
fussionzz97 Posted June 16, 2017 Share Posted June 16, 2017 If you have created new UV's then you won't be able to use the original texture maps. You will have to re-texture everything.... Link to comment Share on other sites More sharing options...
Capitto Posted June 16, 2017 Author Share Posted June 16, 2017 Oh god! Well, thanks for the answer. Need to find a good texture tutorial now! Link to comment Share on other sites More sharing options...
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