ruddy88 Posted June 17, 2017 Share Posted June 17, 2017 Hey all,Just looking for some advice and possibly even a second party to join in on a mod I am working on. The mod aims to add collectible cards throughout the land of skyrim.I have already made the artwork for 150 cards, have the meshes and even have the rare effects, and have started to input them through XEdit as items.Ive got documentation to work out rarity and ideas of placement and how to nest my levelled lists etc. The one bit I am stuck on is the functionality of the cards.What I was hoping to do was add powers to the cards so that they can be "used" to cast various spells and buffs to the player.Here's the catch, I only want one card power to be active at a time, and must have some sort of global cooldown applied to them so you cant just spam multiple card powers. The second issue is having these powers added to the player. I think the easiest way is to use a script that adds a power to the player once a card is first picked up much like how skill books work.However I feel with 150 cards this will make your spells page very cluttered, so what I would prefer is EITHER:A. Create useable MISC items (similar to how cheskos campfire MISC items can be "used" by then firing additional scripts. Using a MISC item will add and equip a greater power to the character.Using this greater power will activate a global cooldown timer so that another card cant quickly be swapped out and used until that cooldown has expired."Using" that card again or removing it from inventory will remove the greater power, as will "Using" another MISC card item. B. Again, have a useable MISC item, but instead of adding a greater power, activating this MISC card item will create and equip a card WEAP record that will act like a one handed staff allowing the player to cast whatever magic effect it has. As I am rebuilding this mod in Skyrim SE, I do need it to work without SKSE and only using vanilla script functions. Let me know if anyone here has any suggestions or if they want to join in and get this thing working! Link to the WIP for oldrim mod:http://www.nexusmods.com/skyrim/mods/75911/? Link to comment Share on other sites More sharing options...
thumbincubation Posted June 17, 2017 Share Posted June 17, 2017 Going to DM you. Link to comment Share on other sites More sharing options...
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