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[LE] How can I make a huge new world?


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Hello, guys I'm trying to make a new world mod and I have a problem.

I don't know how to make a huge world.

8 x 8 cells size map is the largest map that I can make.

Is there someone who know how can make large world or extend the world?

 

This is test video.

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my friend teach me how to make a new world.

I watched these videos


https://www.youtube.com/watch?v=0g87PaahBEw

I also read one tutorial article but I can't remember where was it but I remember that the explain of the article is similar to those videos.

 

When I make a new world, it is always square map which is consisted of 65 coord (from -4, -4 to 4, 4). I don't know how to add more coord like Tamriel (It has a lot of coord from -57, -43 to 61, 50).

Is there any article or video that you recommend to me?

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Well don't know if I can recommend something. Because I don't realy know how you could have such a low cap on squares, cause as far as I know that's not a value you can change in the ck. And even if so, I never changed it so you should have the same. Perhabs someone else knows this.

 

What happens if you move the camera in the ck out of the 8x8 squares? Do you have only the infinite void and no water/land?

Edited by Shurugar
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have you tried creating the worldspace with a heightmap? There is a button left to the terraforming button for this (The one where you can increase or decrease the height of the land/change the texture)

 

There you can paint a little bit around, and try to create it. Perhabs that would work.

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The heightmap editor in the CK is not all that reliable. For small world spaces and such it is OK but still leaves a lot to be desired. Looking at the tutorials you posted is exactly the way I have created worlds in the past and still do it that way. But I have never done anything bigger than -31;32 x 32;-31 (64x64 cells). Here is a link to Tambo media that may help with larger world spaces. The owner of the site has helped me sort out some stuff in the past and his tutorials are very well written. Good Luck.

Edited by Aragorn58
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  • 8 months later...
You can always add cells with tes5edit or create a heightmap of the desired size in geocontrol and then import it into esp (ck's buit-in HM editor allows you to create 64x64 cells worldspace). You will get an issue with a wall of tree lod if your world is bigger than 64x64 cells. But that is to be fixed in xedit as well.
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