Adipose Posted June 19, 2017 Share Posted June 19, 2017 Not for the first time it has occurred to me that having an enemy up and coming at you, axe in hand, with an arrow through their skull, is rather absurd looking. Is there any way to refine the arrow position(s) so that, if an NPC has an arrow stuck through a vital spot, they'll react properly and die? Conversely, it'd be nice if, when they do die, that they have an arrow stuck in someplace vital. Frex, in the vanilla game intro, when the horse thief from Rorikstead goes down dead with an arrow in the calf. Crippling, yes, instantly dead, no. Just saying... . Link to comment Share on other sites More sharing options...
DukePatrick Posted June 19, 2017 Share Posted June 19, 2017 I agree it is silly, that is why I "fixed" this in my Oblivion mod and now my Skyrim mod: https://forums.nexusmods.com/index.php?/topic/5624707-duke-patricks-archery-heavy-light-h2h-combat/page-4 This mod includes leg cripple effects rather than death and deadly head shots. You will still see arrows stuck in "heads" if they are using heavy plate helmets however. Armor is 2 times protection against arrows. Well, unless you hit an armor gap that is. Then the armor is ignored. Heavy armor has more gaps than light armor but heavy will reduce the arrow damage more when a gap is not hit. And a lot more (about realistic damage evasion, deflection, mitigation, modification, multiplication etcetera) that is probably too much to list here. However these kind of unique and game changing combat features require a lot of new coded systems that must execute in milliseconds , so you will need 60 frame rate or more minimum to run this mod. You can see "Iriodus's Stream" for lets play using my combat mod tonight at 7:00 : https://www.twitch.tv/iriodus Link to comment Share on other sites More sharing options...
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