gotenwarrior61 Posted February 20, 2012 Share Posted February 20, 2012 So I am having a problem with NPCs seeming to forget that they have a package and just stand around. I have created roughly 12 or so NPCs with incredibly drawn out packages that dictate basically every minute of every day. Each NPC has maybe 12 or so packages that obviously don't run at once, but allude the player that they are much more "real" than the stock NPCs. Now my .esp is 700kb, and just recently these NPCs just seem to forget what there doing and stand still as if they had no package currently running. I am currently running roughly 20 or so mods that range in size but mostly just insignificant plugins that don't change very much so my conclusion could be incorrect, but my next largest .esp is only 358kb and it is a realistic lighting mod. Do you think I am asking TOO much from the game? Link to comment Share on other sites More sharing options...
tonycubed2 Posted April 25, 2012 Share Posted April 25, 2012 I cannot even get my NPC to run two packages . Will let you know if I find a good anser. Link to comment Share on other sites More sharing options...
SirSibastianSargento Posted April 26, 2012 Share Posted April 26, 2012 I cannot even get my NPC to run two packages . Will let you know if I find a good anser.They must be in order from first to last, sandbox should be last I think. Link to comment Share on other sites More sharing options...
tonycubed2 Posted April 26, 2012 Share Posted April 26, 2012 SirSibastianSargento: that did help, thanks. Also, th goto package are a lot easier to use than the follow packages, Link to comment Share on other sites More sharing options...
TheDarkPrince Posted April 26, 2012 Share Posted April 26, 2012 NPCs will not follow any packages if you did not make the NAVMESH for those spaces\interiors you created (if that is the case). Hope I helped. By the way, if you are interested I am developing a mod (GOTHIC, The Colony - Valley of Mines) and you can find the link in my signature! I would be happy if you pass by and take a look at the video on the very first page! Cheers! OR HERE!! CLICK ME XD Link to comment Share on other sites More sharing options...
JarlWilhelm Posted April 30, 2012 Share Posted April 30, 2012 Also, the infamous 'navmesh bug' causes NPC's to stand around, it seems that they do not recognise the existence of the navmesh at all and cannot find paths to their tasks. Link to comment Share on other sites More sharing options...
Recommended Posts