kagritarius Posted June 22, 2017 Share Posted June 22, 2017 (edited) I'm curious because I would like to know which exact .kf files I can overwrite from WAR with hitman's 1st Person Weapon Animation Overhaul without getting rid of the stylish idle + movement stances/animations. I'm quite certain that other people might also like having a sweet balance between style and quality gameplay (or gunplay in this case) and might have already figured out how to make this work out. Thanks in advance for anyone willing to help me out. [EDIT] So far my attempt to solve this has been to replace the .kf files from WAR that had "loop", "is", "reload" and "equip" in the filename before the file extension with WAO. Anyone else who has both WAR and WAO and want them to work well together, feel free to look-up this thread. Edited June 23, 2017 by kagritarius Link to comment Share on other sites More sharing options...
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