thedatajunkie Posted February 20, 2012 Share Posted February 20, 2012 It baffles me that Mammoths have two tusks but they only drop 1. Why? It would be great if someone could fix this with a mod. Mammoth's tusks, Giants toes, Rabbit legs, falmer ears, etc. It just doesn't make sense the way it is. Cows should always drop cow hide! And where's the mammoth hide? Link to comment Share on other sites More sharing options...
KyeBarnes Posted February 20, 2012 Share Posted February 20, 2012 omg dude i totally agree with you ... it proper annoys me when i take down a troll or a mammoth and i get 1 tusk from something that clearly has more tusks than 1 D: i understand the balancing for dragon bones its about the only one that makes sense as to why you don't get many but even so why didn't they just increase the amount you needed? and make it so you can pick up more than 6 bones from something that clearly has about 30 + wtf lol :D itd be hard to do this mod because some drops will change the balancing of the game but stuff like rabbit legs and troll fat wouldn't make a great deal of difference and should be changed to make sense T.T I hope a modder takes this up its a nice realism tweak to the game really Link to comment Share on other sites More sharing options...
JMMcNemo Posted February 20, 2012 Share Posted February 20, 2012 I *could* make an argument that the killing of the critter *may* make some of the usable materials (pelts, in particular) UNusable, but that's mainly being pedantic. At least you can't kill a wolf and get 15 gold coins and a silver necklace, any treasure they do have is small enough to be plausibly swallowed. Maybe if there was a hunting and tracking skill, the higher you advanced in it the better (and better quality) drops you can pull from various critters. I can't believe the only thing useful on a skeever is a chunk of the tail-- those things are HUGE, sure'y there's a meal's worth of meat on them bones? Link to comment Share on other sites More sharing options...
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