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Starting a scene from papyrus does not work.


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I have set my quest to start a scene. However the papyrus script

IntroScene.Start()   

does not work, because the scene never starts. However It is compiling and I created a property to point to the scene. When I check the box for "Start scene at quest start" then the scene will play. Something is wrong with calling Start() from papyrus and I can not find what it is. I have excluded as source of the error: NPC, Navmesh, Triggers, Stage.

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  • 2 years later...

I am having the same issue. And I can't start the scene on quest start because I have a condition that needs to be met first. And it's also a radio scene and can't run at start because the pipboy has to be on and tuned in. Tried ForceStart but the fragment ignores that too and goes on it's merry way. Has anyone actual gotten <scene>.Start() to work from a stage fragment ... ???

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