BigFatBud Posted June 24, 2017 Share Posted June 24, 2017 In skyrim I always loved being able to screw with NPC's with illusion spells i.e calm, frenzy, fear etc. and mods took that to a whole new level providing all manner of abilities like making an enemy think theyre under attack from some invisible force; things like that. Id love to see some sort of chemical Grenades/Vials or even Syringer ammo that can let you manipulate NPC's in useful ways. A couple of loose ideas Knockout- Renders target unconscious for a few seconds and causes them to forget about any pursuit (unless in {DANGER} from another source)Persuasion- Forces success on speech checks briefly (rare/hard to make)Hallucinogenic- Target runs around screaming thinking they're being swarmed by stingwings or somethingBerserk- Targets can no longer tell friend from foePassive- Targets possessions can be taken without it being considered theft for a short time Maybe some kind of ultimate one that makes the target highly suggestible for like a day or so essentially making them a temporary follower? I'm sure i could thing of much more while playing through but this is all thats coming to me right now. I hope im not the only one who likes the idea haha. Link to comment Share on other sites More sharing options...
Recommended Posts