Gordyne Posted June 24, 2017 Share Posted June 24, 2017 So, dowloaded modkit and modkitchen uncooked the content folder and edited geralt_stats.xml to give him 600 carry cap just to see if it would work. Packed the mod and tested it... nothing... I've tried this in many different ways and it simply won't work. I'm lost here, i just want to change some numbers, nothing too fancy but it seems overcomplicated... Can someone please help? Link to comment Share on other sites More sharing options...
djkovrik Posted June 24, 2017 Share Posted June 24, 2017 Use this if you wanna mod xml files Link to comment Share on other sites More sharing options...
Gordyne Posted June 25, 2017 Author Share Posted June 25, 2017 Thanks! I have some time today so I will try again :) Link to comment Share on other sites More sharing options...
Gordyne Posted June 25, 2017 Author Share Posted June 25, 2017 (edited) Worked for Geralt's carry capacity, but it won't work if I try to change food and drink healing rate and duration in effects.xml Wich is weird because I use the mod "FoodAndDrinksAreNotPotions" which change the exact same values, but my mod won't work while "FoodAndDrinksAreNotPotions" works fine... Altering potion duration in def_alchemy_potions.xml won't work also... Edited June 25, 2017 by Gordyne Link to comment Share on other sites More sharing options...
djkovrik Posted June 26, 2017 Share Posted June 26, 2017 Obviously if both mods change the same file you must merge this file with Script Merger :) Link to comment Share on other sites More sharing options...
Gordyne Posted June 27, 2017 Author Share Posted June 27, 2017 Hmm, I'm using Ghost Mode(which is awesome!). I tried merging the xml. but it never merges correctly. Maybe its easier if I edit Ghost Mode's xml's?Is there a way to do it? Link to comment Share on other sites More sharing options...
djkovrik Posted June 28, 2017 Share Posted June 28, 2017 Hmm, I'm using Ghost Mode(which is awesome!). I tried merging the xml. but it never merges correctly.Perhaps Ghost Mode is too large for auto-merging. Maybe its easier if I edit Ghost Mode's xml's? Is there a way to do it?Yep, but it is a bit complicated :smile: You can unpack the bundle file from Ghost Mode (with QuickBMS), find that xml which you wanna edit and pack edited xml as a separate mod (with Mod Editor) Link to comment Share on other sites More sharing options...
Gordyne Posted June 30, 2017 Author Share Posted June 30, 2017 Aaaaaand it seems to have worked with the quickbms thing :) I'm now able to merge them correctly with my edited values. Time to get my hands dirty now. Thanks, kind stranger :d Link to comment Share on other sites More sharing options...
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