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[LE] Facegen data doesn't work for grayface


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Hello, recently I've been overhauling some vanilla NPC's in game, and their facegen data works fine after I remove facetint folder temporarily for exporting data with CK.

 

But when I made two new vampire NPC's (edited duplicates) their facegen data doesn't work, its there, and gray face bug persists, does anyone know why? I made an elf duplicate before and it worked too

Edited by Joistikas
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Hello, recently I've been overhauling some vanilla NPC's in game, and their facegen data works fine after I remove facetint folder temporarily for exporting data with CK.

 

But when I made two new vampire NPC's (edited duplicates) their facegen data doesn't work, its there, and gray face bug persists, does anyone know why? I made an elf duplicate before and it worked too

 

So, let me tell you how I do it.

 

Once I export the face in the CK, I go over the mesh created and check the texture paths with NifScope. Once the textures are fixed, I load the CK again and then open the NPC and preview the face. Then, hit OK and save. That's it.

 

I hope it helped!

Edited by tonybr
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Thank you for the suggestion! The texture paths are in place. There was a problem with Actors\Character\Male\BlankDetailmap.dds which when I removed the textures appeared on nifscope. Setnpcweight fixed the gray face issue... However if I put tintmasks folder back, the gray face persists.

Edited by Joistikas
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