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Weird sound mod problem.


ImmortalRevenge

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For some reason every time I change anything about a sound descriptor in the CK it makes that sound play every time a message pops up in the upper left corner.

 

I can't find any reason for it other than it adds an asterisk next to the 0 in the count column. Even if I change something, click ok, and then change it right back to exactly the way it was and save it it will still play that sound every time I see a message up there(like quicksaving).

 

Anyone have any idea how to fix this? I've spent the passed 3 hours playing with it and haven't gotten anywhere. Still asterick = sound played on message, no asterisk = not, but I can't figure out how to get rid of that asterisk. :wallbash:

Edited by ImmortalRevenge
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Strange :-/ Normaly you get a sound like that if you have a bug with your keyboard, have you tried a simple reboot ? Another Problem with the Sound descriptor i may have fixed (but i cannot upload the bugfix, the Nexuspage always say currendly that there is a error uploading new content), here is the description for the fix:

 

After using many Mods and the CK i had a strange Bug inside the Game.

 

Every Time i changed the Weapon, get something from an NPC or at

Onscreen Events there was a thunder sound with echo. Ok, that was very boring.

 

So i've tried a little bit around with the CK and changed the Volumes of the

Sound Descriptors (SD) a little bit to "reset" it (the fix should be loaded at last in

loadorder).

 

How to fix the Problem:

1. Install the SDfix.esp to the Data folder

2. Start the Game.

3. Load a (might be older) Savegame.

4. THE GAME MAY CRASH!!! (use CTRL+ALT+DEL to kill the Task)

5. Go to Data folder.

6. Remove the SDfix.esp

7. Start the Game and play (now with -should be- fixed event sounds).

 

This was working for me very well to fix the Problem, however - what a strange bug.

 

I think you shoud just try to change the SD volumes, and test it with the "play" button.

Edited by triplex2011
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Not really sure where to get that SDfix.esp(google yielded nothing), but it only does this with my mod enabled and a modified SD. I'm trying to change the SD's sound category and output model. At first I thought I was just changing it to a certain category or output model that was linked to those messages somehow, but it does it when I change it to ANY other output model or any other category.(Even if I change, save, then change back, and save again. Making it the way it originally was by default!)

 

I've even tried using SkyEdit(which I have to admit is growing on me and I hope it get's more features to match the CK), but to no avail. it has the same problem. I did notice that in SkyEdit the asterisk is by it's self under the Tags column and it adds a "0" to the FName column.

 

Could this really be just something with my install causing it?

 

Here's a link to my mod if someone wants to try it themselves and let me know if it happens for them also:

Dragon Hit Sound Fix

 

All you would have to do is install the esp, load up any game(it won't harm anything) and do a quicksave. If you hear the sound of an arrow hitting flesh, that's the bug. If it is just on my end that would actually be a huge relief because then I could at least continue with my updates!

Edited by ImmortalRevenge
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