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Creation Kit Help: Creating new Rune Spell


seashell

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Ok here is what I want to do:

 

I want a spell that acts like a rune but has more than just 1 charge. The normal Rune-Spells explode and then they are gone.

 

As I understand it I have to create a hazard that is placed by a magic effect which is then used by the spell, but I have not yet managed to create a hazard of the appropriate type.

 

Actually, I want the "rune" then to fire lightning bolts at targets within range whenever they e.g. cast a spell.

 

 

Any hints on how to achieve this?

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