seashell Posted February 20, 2012 Share Posted February 20, 2012 Ok here is what I want to do: I want a spell that acts like a rune but has more than just 1 charge. The normal Rune-Spells explode and then they are gone. As I understand it I have to create a hazard that is placed by a magic effect which is then used by the spell, but I have not yet managed to create a hazard of the appropriate type. Actually, I want the "rune" then to fire lightning bolts at targets within range whenever they e.g. cast a spell. Any hints on how to achieve this? Link to comment Share on other sites More sharing options...
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