CroWhiskey Posted February 20, 2012 Share Posted February 20, 2012 Hi modders! I've been searching the forums for this problem, but found nothing so I'm sorry if this has already been answered.I'm downloading mods for Skyrim for some time now, but haven't found one that includes a player home with no decorations, simple layout and everything you would need in one place.So now I'm trying to contribute to the community myself. Went through the whole CK tutorial (except the papyrus script tut, it was just too much), so I basically know what I'm doing. But there is one problem that I can't solve by myself, so modders, PLEASE HELP!! I made a "home" myself - nordic ruins style (I just love it), with an armor showroom (30 mannequins for every type of armor I could find), armory, crafting room, library, storage room, throne room (huge one, I always wanted sth like this, God of War style in Skyrim muhaha) and a Dremora room with 2 warriors (or Churls or whatever) and a warlock for harvesting Daedra Hearts, because I hate cheating through console. Everything is working as intended, chests and strongboxes "remember" what I put in them, weapon and shield racks keep the weapons and shields I put up, except for the mannequins. They display whatever I put on them, but when the dungeon is respawned (I'm using Blood Coins normal with WiS4, so It's 2 days for me) ALL the armor any mannequin had on him disappears. They are still functional and everything, but empty... I know they lose the armor on respawn because I've been checking the dungeon every 12 in-game hours (get out, quicksave, wait 12h, check inside, quickload, wait 24h, check, quickload etc.). The dremoras were dead and the mannequins had the armor until the respawn dungeon time (48h). There are also additional mannequins spawning, but with no collision detection nor activate markers, just models i can walk through like I'm using no clipping mode, but I can live with that. Help if you can, don't bother if it's too much. Is there a predefined script I should use? If so, which one?I left some objects in the void to use as templates, but I don't want to erase those if I don't have to. Could they be causing problems? (a mannequin I made is among them and a bookshelf I copied from Breezehome, but the bookshelves work fine)Is 30 mannequins too much?When I started making the dungeon, that room with mannequins was the first one I made. Does that make any difference?Could the Dremoras be causing this?Is there some sort of menu for making the dungeon be recognized as PlayerHouse or something similar I might have overlooked?I used a LoadScreen model of Frost Dragon in the throne room. Could it be causing the bug? (maybe the one with no collision mannequins spawning? I know it's probably a longshot...) I made my own mannequins at first, and I tried those from Hjerim in case I screwed something up, but results are the same. I know that I can probably use some mannequins from other working mods which are not copyrighted or whatnot, but I'm reluctant to do so because I like to do stuff like this myself, so please don't suggest that. Thank you in advance!!! Link to comment Share on other sites More sharing options...
CroWhiskey Posted February 21, 2012 Author Share Posted February 21, 2012 Never mind, figured it out myself. Seems that all those bugs happened because I duplicated too many mannequins at once. Copy-Pasting 4 by 4 mannequins did the trick. Will upload mod when finished. Moderators, please erase this thread. ty Link to comment Share on other sites More sharing options...
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