KiteRed Posted February 20, 2012 Share Posted February 20, 2012 (edited) after importing a custom mesh into nifscope and tweaking it using the import/export tutorial it gives me an error when i try to save. **failed to sanitize blocks order, corrupt nif tree? invalid link** - i figured it out I cant seem to get it to appear in-game though. My mesh started out as a glass sword but upon completion i collapsed all the objects into one. Heres a side by side comparison....................................................http://i1191.photobucket.com/albums/z476/llVlUGEN/Capture.png My custom mesh, one object...............................................http://i1191.photobucket.com/albums/z476/llVlUGEN/Capture1.png Edited February 21, 2012 by KiteRed Link to comment Share on other sites More sharing options...
KiteRed Posted February 21, 2012 Author Share Posted February 21, 2012 bump Link to comment Share on other sites More sharing options...
galy3 Posted February 21, 2012 Share Posted February 21, 2012 First I don't undertand screen 1 Why is your weapon is not align. Handle must be on axis 0. For weapons, cause it static, you just have to copy nitrishapedata, and paste it over nitrishapedata from (exemple glasssword.nif). Don't copy nishape branche, just the nitrishapedata! Link to comment Share on other sites More sharing options...
galy3 Posted February 21, 2012 Share Posted February 21, 2012 (edited) PS; Don't do this method for things that have skeleton. Be sure to disable in material flag vertex colors, if your custom mesh don't have it. Edited February 21, 2012 by galy3 Link to comment Share on other sites More sharing options...
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