Phil98 Posted June 28, 2017 Share Posted June 28, 2017 (edited) Everyone knows you have to add the following lines to the Fallout4Custom.ini: [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= I've done that, and most of my mods still show up invisible. I think it may be due to the fact that my Fallout 4 game is stored on my DATA (D:) drive rather than my Windows (C:) drive, as everyone mentions the Fallout4Prefs and Custom inis are in My Documents. Is the location of my Fallout 4 the problem? EDIT* I've noticed that mods that contain BA2s and Bethesda Plugin Data Files work, but not mods that add their assets to the Meshes and Textures folders. For example, I'm using the Revolutionary Capes mod that adds "Assorted Revolutionary Capes - Main.ba2," "Assorted Revolutionary Capes - Textures.ba2," and "Assorted Revolutionary Capes" with a Beth. Plugin Data File extension. It works fine. But if the mod adds .nifs or .dds images, it shows invisible. Edited June 28, 2017 by Phil98 Link to comment Share on other sites More sharing options...
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