aurum42 Posted June 29, 2017 Share Posted June 29, 2017 There's an unmarked location in South Boston where you can find a shack with a cat in it on an overpass, its previous owner having fallen to his death: http://fallout.wikia.com/wiki/Sleepwalker%27s_place It'd be nice to be able to rescue it by sending it to a settlement, where it'd function like a Wasteland Workshop cat - adding to settlement population, providing happiness, etc. Just a little idea I had when playing the other day - it feels a bit jarring for an otherwise compassionate player to just leave it stranded up there. Thoughts? Link to comment Share on other sites More sharing options...
Flowerguy360 Posted June 29, 2017 Share Posted June 29, 2017 (edited) See sig. <.< Edited June 29, 2017 by Flowerguy360 Link to comment Share on other sites More sharing options...
aurum42 Posted June 29, 2017 Author Share Posted June 29, 2017 Your mod looks great, many thanks! :D Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted June 29, 2017 Share Posted June 29, 2017 I hate taking that red rocket in nuka world because I can't get those two stubborn cats in the nearby barn to go live there how do I convince them to go live at the red rocket? They just get blown up by infinite gang war respawns at the nearby hotel if they stay in the barn. Link to comment Share on other sites More sharing options...
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