davoker Posted June 29, 2017 Share Posted June 29, 2017 (edited) Hi. I recently started with this, and more or less I get along, but I'm having a problem with hairstyles and settlers. I create my preset with "slm 14" from the command console, I save it, utile face ripper to transfer my preset (player) to the female settler, as a test, replacement only 1 female settler. Ingame I see this: Http://i.imgur.com/nG8LTfs.png Http://i.imgur.com/qHAgh0S.png The npc in underwear is the settler replaced, my player is by his side "with the hairstyle that the settler should have", the colonist's face is the same, but the hairstyle does not want to take it. The created .esp requires as master "MoreHaristyles4Female.esp" (MiscHairstyles), the styling mod is installed, I put it as a teacher to force it, the .esp of the settler that replaces the latter in the order of loading, for Which takes precedence over everything. I've been looking for hours and there is no way, do not take the hairstyles, my player does, but the settlers do not want xD, use LM and LMCC, some mods of hairstyles aside (none of which has LMCC), in case the data serves. I have tried to uninstall LM and LMCC and leave only mods of hairstyles, make the preset, save it, transfer it to the setter, do not take the new hairstyle in any way, I have tried to threaten the settler but it does not serve haha xD Suggestions? PS: I do the same with any hair mod, not only that, for example, the "Lots more", none are displayed correctly, are installed, I have tested with different hairstyle mods with no luck, for player ok, for colono... In NMM all correct, in Wrye Bash all correct, correct loading order, nothing shows errors and everything is in place U_U, I only have to think that the settlers do not admit personalized hairstyles, but that can not be, there are many mods for settlers with personalized hairstyles ... I'm going crazy xD Edited June 29, 2017 by davoker Link to comment Share on other sites More sharing options...
davoker Posted June 30, 2017 Author Share Posted June 30, 2017 (edited) Okay, I've already discovered the problem, after 1 full day (yesterday and today) becoming crazy, the problem is "Face Ripper", this program "adds mods as masters" when transferring a preset previously created in game (slm 14) If you use a Lots more female hairstyles hairstyle (as an example), when transferring your preset (save) to the plugin with your settlers (target), Face Ripper "adds Lots More Female Hairstyles as master". That is correct, but for some reason does not add it correctly, as a result the chosen hair does not come out, another one comes different that automatically chooses the machine. I did a test and I added first to my mod (plugin with settlers) the mod of Lots more female as master but with Wrye Bash, later I transferred my presets to the plugin, having already as master the styling mod, I entered the game and everything was correct . I do not know if this was already known, I'm new to the theme of mods, in my opinion is a bug in Face Ripper, because this adds masters to your plugin, but does not do it correctly, it is best to add master with CK, Wrye Bash For example, and then transfer presets. A greeting, there I leave the explanation, in case it helps someone, If it is understood, my English is half translated by google, not everything xD Edited June 30, 2017 by davoker Link to comment Share on other sites More sharing options...
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