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Bleeding effect for Bloodskal's Energy Blast.


xZaorish

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Energy Blast looks great, but in terms of effectiveness it's rather useless: in melee, weapons with "standard" enchants will provide more help, and in range combat it will take ages to kill someone just with Energy Blast.

 

There are some mods which can increase Blast's damage but they doesn't change situation in generally, you need to increase its damage to really high numbers to get any use from it in range combat, but if you do it, you will make sword OP in melee.

 

So I propose to add bleeding effect for Energy Blast. For example: it will deal 30 damage with hit, and then additional 30 dps for 6 second. Of course it would be just great if we can set damage and duration through SKYUI menu.

 

So such mod will encourage us to use combat style when you don't just spam one type of attacks, but combines them to get most benefits: see bandits approaching to you - use power attack to apply bleed on several of them and then use your fast attacks to finish those thugs.

 

PS:Besides I think that bleed for Bloodskal would be very "lorish".

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