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Mod ideas


dillond18

  

5 members have voted

  1. 1. what mod would you like to see the most?

    • The return of the dwemer
    • The rise of the Falmer
    • The return of the Ayleid
    • Aiding the Thalmor


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I have some ideas for mods that don't exist and some that do but perform poorly at their job.

 

firstly I would like to imply the idea of changing parts of the main quest line/civil war line to the Thalmor, allowing you to help them.

secondly I would like to throw out that no mod i have seen that has made a dwemer race does a very good job, and think a quest would go nicely with their return.(their side in the war, the retaking of Markarth, etc.)

thirdly if any of you have read The Falmer: A study, implying that Famler becoming a surface species again would be an excellent mod of what would happen when they did and how you can stop them. (maybe the dwemer returning pushed them out of the ruins)

fourthly The Ayleid, another elven race that may live in the forests have once again risen, would be nice to play as one of them.

Lastly The Maormer would be interesting to play as with a new spell that goes along with their snake magic.

 

Please keep the mods lore friendly and not to far out there.

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