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Posted

So, I've unsuccessfully been attempting to change color of the basic Pathfinder helmet visor. However, all my attempts of editing the VisorColor parameter in Materials>Shaders, have failed. Other tiers of this helmet doesn't seem to have a problem with accepting the changes, but the Tier 1 and 2 helmets stubbornly retain their piss-yellow visor.

 

For reference, I've tried changing both the hmm_arm_patha_base_light_hlm_skinned_mesh in game/characters/human/hmm/0_armors/hmm_arm_patha/model/ path, and hmm_hlm_c_skinned_mesh in game/characters/human/hmm/0_helmets/hmm_hlm_c/

Posted

game/items/gear/head/apperarances

open "appearancesitem_helmet_pathfinder_01

click where it says "SimpleAppearanceItemData"

pick the first ItemMeshMaterialVariation.

then Shader/VectorParamters

 

item 37 Opacity

item 40 Visor Color

Posted

Thank you mate, you've saved me a massive headache, and sped up the release significantly.

  • 2 months later...
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