ZengarZonvolt Posted July 3, 2017 Share Posted July 3, 2017 so ive been making these here house mod that im gonna post on the mod page but im on a literal road block now. what i wanna know to do is1) how do i make an item(like nuka-cola, shell casings, foods) not pickable by anyone(even NPC)2) create a moving wall that acts like a hidden door3) creating my own activatable switches that is linked to those hidden door4) creating the warps from the main world to my interior. thank you for answering in advanced Link to comment Share on other sites More sharing options...
dubiousintent Posted July 3, 2017 Share Posted July 3, 2017 I'm not an expert, but the obvious answers appear to be:1) make into a "static".2) make it a "shape key".3) Make it a "shape key" activator.4) "Doors" are activators that are linked in the "world exterior" cell to your "interior" one. A "warp" is just an invisible "door" activator. Please see the wiki "Getting started creating mods using GECK" article for tutorials on "shape keys" under "Animation". Link to comment Share on other sites More sharing options...
ZengarZonvolt Posted July 3, 2017 Author Share Posted July 3, 2017 I'm not an expert, but the obvious answers appear to be:1) make into a "static".2) make it a "shape key".3) Make it a "shape key" activator.4) "Doors" are activators that are linked in the "world exterior" cell to your "interior" one. A "warp" is just an invisible "door" activator. Please see the wiki "Getting started creating mods using GECK" article for tutorials on "shape keys" under "Animation".2. im not making my own mesh as i dont have the needed tools to do so but what im talking about moving walls was the same thing mick and ralph has on their secret armoury. Link to comment Share on other sites More sharing options...
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