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Asked A Million Times


dpolier

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The yellow block indicates a missing texture. As yours are underwater, what mods have you installed that put something underwater?

 

Find that mod and reinstall it. The textures (.dds files) go in Oblivion\data\textures and the meshes (.nif files) in Oblivion\data\textures. If the installation asks if you want to overwrite files answer yes to all.

 

If this doesn't help, post the mod you are having trouble with and I will look at it.

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I know this question has been asked a million times but what is the cause of yellow blocks under water with and without exclamation points and what is the best way to get rid of them.

thank you

http://www.tesnexus.com/downloads/file.php?id=13863

 

Those happen whenever you have a missing mesh, either you installed something wrong, or you installed a mod which wasn't working to begin with. If it's been asked a million times, how come you didn't just search for it?

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As Vagrant said, its a missing Mesh, not texture as I said

 

Yellow block with an exclamation point in it

 

This is probably the most common problem in mods. It is caused when the game cannot find the mesh called for by a mod. It uses the yellow block as a placeholder to keep from crashing.

 

All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.

A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are any special instructions for this file, such as it may need another mod to work or need OBSE.

 

Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folder

Meshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folder

Sounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder

 

.bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder

 

There may be other files or folders included, but those are the most common.

 

If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders.

.dds to the textures folder

.nif to the meshes folder

.mp3 to the sounds folder

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The yellow block indicates a missing texture. As yours are underwater, what mods have you installed that put something underwater?

 

Find that mod and reinstall it. The textures (.dds files) go in Oblivion\data\textures and the meshes (.nif files) in Oblivion\data\textures. If the installation asks if you want to overwrite files answer yes to all.

 

If this doesn't help, post the mod you are having trouble with and I will look at it.

What would be an example of an underwater mod?

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Any mod that places an object in the water. Such as fish, sunken ships, ayleid ruins, a lost weapon, a chest, an underwater door or even a new rock that has its own mesh. The actual mod may not have anything to do with underwater, but only places an object there.
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