huntsman2310 Posted February 22, 2012 Share Posted February 22, 2012 I've got my model for the Wyrm finished, did it a month ago. The UV map is quite good as well, if a bit blurry on the new forelegs. But I have a problem. I want to cut down on the work of manually putting in all the nodes a creature mesh requires to work. How can I do that in Nifskope? Link to comment Share on other sites More sharing options...
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