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How to snap building pieces together once a building is rotated? The grid snap only works on the global grid


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When assembling a building I have the issue that once the structure is rotated on angles other than 90 degrees from the global axis, it becomes impossible to add new pieces precisely because the grid snap appears to only work on the global grid. Is there any functionality in the ck to get around this? I heard of "snap references" but I do not know how this works.

EDIT: Using snap reference

Edited by Attackpony
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